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    Show / Hide Table of Contents

    The Basics

    • Dynamic VL Plugin Reference: quick VL coding reference
    • Dynamic C# Plugins Reference: quick C# coding reference
    • Dynamic Plugins: details on how to code plugins with C# using vvvvs built in CodeEditor
    • Dynamic Plugin Tutorials: Things you can try out to get into C# programming

    Daily Helpers

    • Conventions.CondingStyle: for better readability and standardization of VVVV related code

    • PluginInfo Attributes: specify name, tags, author, autoevaluate, ... of plugins

    • Pin Attributes: specify subtypes, visibility, spreading behaviour, ... of pins

    • Complete vvvv Plugin Specification

    • Learn C#: links to sources for learning the c# language

    • Namespaces: an overview of available namespaces (libraries, classes)

    • AddonPack.Plugins: how to prepare plugins for the addonpack

    • CodeEditor Shortcuts

    • Debug vvvv Plugins using Visual Studio 2005

    • Code Snippets

    Advanced Topics

    • NuGet development packages
    • Generic Nodes: basic nodes which every developer can easily add for his own data type
    • Creating and deleting pins at runtime
    • ISpread vs IStream
    • Targeting .net4.5
    • Keyboard, Mouse and Touch news
    • Update to Mouse & Keyboard nodes
    • Keyboardstate, Mousestate
    • ISynchronizable and IFlushable
    • IDXDeviceservice and IMainloop
    • Pack versioning and diffffing
    • Adjust Time
    • Access different data types on one input
    • Improve this Doc

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