The Basics
- Dynamic VL Plugin Reference: quick VL coding reference
- Dynamic C# Plugins Reference: quick C# coding reference
- Dynamic Plugins: details on how to code plugins with C# using vvvvs built in CodeEditor
- Dynamic Plugin Tutorials: Things you can try out to get into C# programming
Daily Helpers
Conventions.CondingStyle: for better readability and standardization of VVVV related code
PluginInfo Attributes: specify name, tags, author, autoevaluate, ... of plugins
Pin Attributes: specify subtypes, visibility, spreading behaviour, ... of pins
Complete vvvv Plugin Specification
Learn C#: links to sources for learning the c# language
Namespaces: an overview of available namespaces (libraries, classes)
AddonPack.Plugins: how to prepare plugins for the addonpack
Advanced Topics
- NuGet development packages
- Generic Nodes: basic nodes which every developer can easily add for his own data type
- Creating and deleting pins at runtime
- ISpread vs IStream
- Targeting .net4.5
- Keyboard, Mouse and Touch news
- Update to Mouse & Keyboard nodes
- Keyboardstate, Mousestate
- ISynchronizable and IFlushable
- IDXDeviceservice and IMainloop
- Pack versioning and diffffing
- Adjust Time
- Access different data types on one input