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Show / Hide Table of Contents

The Basics

  • Dynamic VL Plugin Reference: quick VL coding reference
  • Dynamic C# Plugins Reference: quick C# coding reference
  • Dynamic Plugins: details on how to code plugins with C# using vvvvs built in CodeEditor
  • Dynamic Plugin Tutorials: Things you can try out to get into C# programming

Daily Helpers

  • Conventions.CondingStyle: for better readability and standardization of VVVV related code

  • PluginInfo Attributes: specify name, tags, author, autoevaluate, ... of plugins

  • Pin Attributes: specify subtypes, visibility, spreading behaviour, ... of pins

  • Complete vvvv Plugin Specification

  • Learn C#: links to sources for learning the c# language

  • Namespaces: an overview of available namespaces (libraries, classes)

  • AddonPack.Plugins: how to prepare plugins for the addonpack

  • CodeEditor Shortcuts

  • Debug vvvv Plugins using Visual Studio 2005

  • Code Snippets

Advanced Topics

  • NuGet development packages
  • Generic Nodes: basic nodes which every developer can easily add for his own data type
  • Creating and deleting pins at runtime
  • ISpread vs IStream
  • Targeting .net4.5
  • Keyboard, Mouse and Touch news
  • Update to Mouse & Keyboard nodes
  • Keyboardstate, Mousestate
  • ISynchronizable and IFlushable
  • IDXDeviceservice and IMainloop
  • Pack versioning and diffffing
  • Adjust Time
  • Access different data types on one input
  • Improve this Doc

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