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Video Effects (TextureFX)

Related nodes:

Glow (EX9.Texture Filter)
Blur (EX9.Texture Filter)
Stripes (EX9.Texture Filter)
Tunnels (EX9.Texture Filter)
ShiftRGB (EX9.Texture Filter)
Polygonize (EX9.Texture Filter)

Perlin (EX9.Texture Source)
Pillow (EX9.Texture Source)
Lava (EX9.Texture Source)
Elektricity (EX9.Texture Source)

Mix (EX9.Texture Mixer)
Blend (EX9.Texture Mixer)
Blood (EX9.Texture Mixer)

...and many many more.

TextureFX is essentially vvvvs answer to freeframeGL, i.e. a specification for modules that do GPU-based texture-generation, -manipulation and -analysis.

It's like using filters and layers in Photoshop or AfterEffects, but interactively and in real-time (ie. GPU-based).

Every video is just a sequence of textures, so there is no difference whether the effects are applied to the static images or to the video streams (represented as textures).

The whole series of modules/effects is now part of the Addonpack. Type 'fx' in the Node Browser to get the full list of available nodes.

The idea was triggered by karistouf in his thread with the almost poetic title Pure image treatment question: wich evolution for vvvv and implementation is expertly lead by unc.

Examples in your vvvv\girlpower\ directory:

  • Graphics\DX9\Textures

See also:

  • TextureFX Specification
  • Video Effects and Compositing Tutorials
  • Related Contributions
  • Improve this Doc

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