Microsoft Kinect 2.0 Tools
|Date:||12 Jan, 2017|
- Playback (Kinect2 Tools Microsoft)
Create playback of sensor stream using Kinect for Windows Tools, aplications using Kinect2 will receive content of this playback
*Extract and save the frames from the XEF files containg Kinect stream recording, use StepOnce when real-time saving is not possible. *Prototype kinect interactions without the need to physically interact, prerecord the interaction session and replay it while developing *Experiment with Kinect without the device attached (get DX11 pack sources or compiled release from after 11 Jan 2017) *Workshop scenarios often do not allow everyone to have the device connected. Playback the recorded example session.
- Record (Kinect2 Tools Microsoft) Alpha
Create recording of sensor stream using Kinect Tools. Known issues: *While the recording is in progress, the node does not update it's outputs such as FileSize, Duration and BufferInUseSize.
Kinect 2.0 SDK or runtime, DX11 Pack (optional)
Kinect for Windows Runtime 2.0 https://www.microsoft.com/en-us/download/details.aspx?id=44559
Kinect for Windows SDK 2.0 https://www.microsoft.com/en-us/download/details.aspx?id=44561
DX11 Pack by @vux (compiled) directx11-nodes-alpha
Kinect 2.0 node untethered (if your DX11 pack is released before 11 Jan 2017) http://id144.org/uploads/VVVV.DX11.Nodes.Kinect2.dll
Link to the sample XEF file. 14 seconds, 2GB is in the help patch of the Playback node. Contains dancers Liam Francis and Stephen Quildan from Rambert Dance Company.
Created by Andrej Boleslavský id144 as a research part of the project DUST in artistic collaboration with Mária Júdová, creative producer Carmen Salas, funded by Arts Council England http://vrdust.org.uk
CC BY-SA-NC 4.0 For commercial use please contact me at firstname.lastname@example.org
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