VVVV.Audio Pack Alpha
|Date:||25 Dec, 2013|
Marc Heath for NAudio, Marc Jacobi for VST.NET, beyon for midi file reader and other bits and pieces
This is a vvvv audio engine.
Please report all bugs and feature requests here: https://github.com/tebjan/VVVV.Audio/issues/new
- LTC timecode support sponsored by meso based on elliotwoods work
- 64-bit support based on bjoerns branch
- FileStream got a Speed pin, also by courtesy of meso
There was no time to make proper help patches, but a few girlpower patches made it in the pack. I've also included the free sci-fi effects synth Altair 4b from HGF-Synthesizers to demo the vst support.
For now, the focus of the engine was not so much DSP programming but flexible signal routing for large scale installations and VST support. The new FileStream node can playback audio from the following formats: Supported Media Formats in Media Foundation
Here are some more resources to check: vvvv.audio-node15-workshop-patches
The world of VST is so huge and even for free, you can get almost anything you could wish for. Maybe you should have a look at sites like this one:
A dedicated forums thread is here: vvvv.audio-discussion
Copy the folder in the zip file into the vvvv folder (integrate if it exists). It works for both, 32 and 64-bit vvvv versions. See also: using-addons
If you encounter problems loading the Jacobi.Vst.Interop.dll (e.g. all VSTHost nodes have nil in/outputs) you need to install: Visual C++ Redistributable for Visual Studio
Here is an online workshop video which explains all the basic nodes and concepts, starting at 8m24s:
And a little demo video comes along:
And if you are interested in how to patch audio with VL, here you go:
- version 13 comes with a VL example, open "VL Test.v4p" in /girlpower GitHub closed issues GitHub commits
- VST Shells are not supported yet, but you can use shell2vst from Waves to extract the single plugins into dlls
- Buffer read/write behave strangely some times
- can click while patching
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