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    FieldTrip

    Author: everyoneishappy
    Date: 03 Jan, 2018
    Category: pack
    Credits:

    Special thanks to Julien 'Vux' Vulliet for vvvv DX11 & to Robert "tmp" Willner (intolight.de) for the string shader node

    Download

    64bit

    3-FieldTrip.zip
    01 Oct, 2020 - 23:30
    Node20Update
    2-FieldTrip.zip
    17 Jun, 2019 - 07:14
    New Nodes, examples and bugfixes
    1-FieldTrip.zip
    29 Jun, 2018 - 11:30
    New Nodes and bugfixes
    0-FieldTrip.zip
    03 Jan, 2018 - 07:32
    Initial upload

    Description

    vvvv pack for working with 2D and 3D scalar and vector fields.

    Please check FieldTrip\girlpower\FieldGuide for an overview, and FieldTrip\girlpower\FieldSpecimens for some curious examples.

    Some highlights:

    • modular node based raymarching

    • lots of 2D & 3D SDFs (signed distance fields)

    • lots of useful noise functions

    • texture baker (handy if you want to for example use 3D noise in existing shaders)

    • some nice higher order tricks like being able to derive the gradient or curl of a function, Euler, RK2 & RK4 integration of a function

    • DX11.Particles pack adapter

    • SuperPhysical pack Raymarcher

    Requires:

    •vvvv >= 35.7 + Addon Pack

    •DX11 pack >= 1.1

    •happy.fxh https://github.com/everyoneishappy/happy.fxh

    •instance-noodles https://github.com/everoneishappy/InstanceNoodles

    •a GPU that supports Shader Model 5

    To install everything via VPM: https://vvvvpm.github.io/#FieldTrip To install manually just place in /packs folder.
    For more frequent updates, bug fixes and issue reporting: https://github.com/everyoneishappy/FieldTrip

    MIT License- feel free to use in your creative & commercial projects. If used in production a credit is very appreciated:

    Kyle McLean / http://everyoneishappy.com

    I’m also very happy if you are doing something interesting and want to employ me on a project basis.

    Comments

    Comments are no longer accepted.
    Please create a new topic in the vvvv beta forum to discuss this contribution.
    tmp
    03 Jan, 2018 - 09:37

    thumbs up! :)

    Noir
    03 Jan, 2018 - 13:18

    awesome

    lasal
    04 Jan, 2018 - 09:13

    marvelous

    sinus
    04 Jan, 2018 - 12:22

    masterpiece! big thanks for your support. may the big sdf be with you!

    everyoneishappy
    05 Jan, 2018 - 02:04

    Thanks chaps, hope it's useful.

    sunep
    08 Jan, 2018 - 09:18

    Great contrib.

    there are some dependencies to a couple of other packs that are not mentioned in the installer, have found:

    DX11.Particles mp.essentials (used for GridSplit in FG_05_Noise_Intro in girlpower)

    everyoneishappy
    09 Jan, 2018 - 02:18

    Thanks Sunep.

    The girlpower one is just an easy edit: https://github.com/everyoneishappy/FieldTrip/commit/7684567513dfb4f0143b5ff6f3abeb1aa03ded82

    The particles could arguably be added to the installer, but I'd probably just rather make note of it in the adapter node's help patch/description. Makes sense?

    sunep
    09 Jan, 2018 - 08:03

    Yed, that is fine, just be good to highlight why there are red nodes when everything is installed according to the install instructions.

    everyoneishappy
    09 Jan, 2018 - 10:35

    Yeah good call. Added a note to description, help patch, and node overview for the particle nodes (red). Also slipped in a deform mesh GeomFX w/smooth normals, and several 3D fractal SDFs (blue) :D

    FieldTrip node Overview

    colorsound
    15 Jan, 2018 - 20:08

    holy thing,thank you, congrats for such hard work ¡¡

    Desaxismundi
    06 Feb, 2018 - 02:07

    MASSIVE!as always..

    metrowave
    06 Feb, 2018 - 11:04

    Soooo cool!

    everyoneishappy
    29 Jun, 2018 - 11:15

    -added Deferred Texrture SF3D & VF3D nodes (use RGB/XYZ texture as domain for function) -Added Bias & Gain Nodes to all field types -Added Deform VF3D geometry shader Module -Added a couple of SDFs ported from Fragmentarium -Added a couple of DX11.Particles nodes -Added Uniform Value and Uniform Vector nodes -Added SDFToBump -Added surface forcefield -Added AsSF3D (SF2D) and AsVF3D(VF2D) domain converters -Added custom sdf mode to TruchetSDF -Lots of bug fixes -Couple of new examples in FieldSamples folder pls also update Instance Noodles & Happ.fxh, or just use VPM to install

    knoeterich
    09 Jul, 2018 - 14:13

    Superawesome!!!!!!!!! This is art :D

    everyoneishappy
    02 Oct, 2020 - 03:25

    Updated along with InstanceNoodles and Happy.fxh for NODE

    Noir
    02 Oct, 2020 - 08:01

    Awesome thanks for the update,Kyle

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