Texture Writer
Related nodes
Writer (EX9.Texture)
Writer (EX9.Texture NRT)
Writer (EX9.Texture AVI)
The Writer (EX9.Texture) lets you save textures to files of different graphic formats. Best used in connection with DX9Texture (EX9.Texture) which converts the output of a Renderer (EX9) node to a texture.
For high resolution output try the non-realtime renderer Writer (EX9.Texture NRT) which renders a still image sequence of any resolution your graphic card supports (typically up to 4096x4096 or 8192x8192). Use VirtualDub or another video software to convert the images into your favourite movie format. Best quality, but non-realtime, meaning this is not suitable if you want to record animations with live-interaction.
Quite similar to the previous node, but Writer (EX9.Texture AVI) saves the uncompressed .avi files with a given framerate. Make sure to use it similarly to the Writer (EX9.Texture NRT) module with a MainLoop (VVVV) node with "Time Mode" set to 'Increment'.