DynamicTexture (EX9.Texture Color)
DynamicTexture (EX9.Texture Raw)
DynamicTexture (EX9.Texture Value)
In order to create textures on the fly use one of the DynamicTexture nodes and supply data for each pixel.
Or render a scene (first pass) and using the DX9Texture (EX9.Texture) feed it as a texture into another scene (second pass).
Examples in your vvvv\girlpower\ directory: