Primitives
Related nodes
Quad (DX9)
Segment (DX9)
Sphere (DX9)
Rope (DX9)
...and many more
Primitives in the 'DX9' category combine a 3d geometry and a drawing effect (ie. shader) in one node. They are always only drawn with constant shading, no lighting.
These nodes return a 'Layer' which can be directly plugged into the Renderer or a Group.
Primitives can be colored using Color and textured using Texture.
DX9 nodes internally use the direct3d fixed function pipeline (to whom this may mean something).
Examples in your vvvv\girlpower\ directory:
- Graphics\DX9\Geometry