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Show / Hide Table of Contents

Primitives

Related nodes

Quad (DX9)
Segment (DX9)
Sphere (DX9)
Rope (DX9)
...and many more

Primitives in the 'DX9' category combine a 3d geometry and a drawing effect (ie. shader) in one node. They are always only drawn with constant shading, no lighting.

These nodes return a 'Layer' which can be directly plugged into the Renderer or a Group.

Primitives can be colored using Color and textured using Texture.

DX9 nodes internally use the direct3d fixed function pipeline (to whom this may mean something).

Examples in your vvvv\girlpower\ directory:

  • Graphics\DX9\Geometry
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