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    Aspect Ratio

    The Aspect Ratio transformation on the Renderer (hidden by default) is used to sqeeze/stretch the coordinate system of the renderer so that the proportions of the window have no effect on the image.

    The coordinate system of the Renderer is stretched vertically as a countermeasure to its horizontally stretched window.

    Check the helppatch of the AspectRatio (Transform).

    See also:

    • Transformations
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