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Aspect Ratio

The Aspect Ratio transformation on the Renderer (hidden by default) is used to sqeeze/stretch the coordinate system of the renderer so that the proportions of the window have no effect on the image.

The coordinate system of the Renderer is stretched vertically as a countermeasure to its horizontally stretched window.

Check the helppatch of the AspectRatio (Transform).

See also:

  • Transformations
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