Editing Framework
The vvvv editing framework consists of a series of nodes that are useful for editing geometry (points, lines, grids..) directly in a renderer. They've been designed with the following aspects in mind:
Persistence
Editing state can be saved to and loaded from files
Boygrouping
Editors can be used in boygrouping scenarios by simply putting a halfboygrouped module (provided) between Editor and View
Undo/Redo
Editing steps can be undone/redone
Modularity
A clear line between Model and View allows for:
- easy reuse of individual parts in custom editors
- a simple way to adapt the look of an editor by simply providing an alternative View module
- DX9 and DX11 versions of the View modules