Idea
i think having a flying camera would be fine in vvvv. It should have he following features:
- independent rotating between 3 achses (quaternion rotation)
- forward // backward
- up // down
- tonfilm completes: left // right (without any rotation)
- using the cursor keys +
ctrl - or joystick
{picture file=img/wiki_up//rotation.jpg}
try & errors
i build the following patch to get i touch with quaternions ..
object axis rotation using quaternions by tonfilm:
FlyingCam module by [UserPagetofilm|tf] + [UserPagekiilo|kiilo]
- flyingCam.zip (4.89 Kb)
simple Gamepad Version by [Userpagephl|phl] - FlyingGamepadCam.v4p (53.84 Kb)
todo
- joystick
- find a different reset point not (0, 0, 0)
- store + recall of intressting points