Boolean Geometry
Author: | digitalwannabe |
Date: | 16 Jul, 2017 |
Category: | plugin |
Credits: | igl@ETH Zurich, lichterloh. Also makes use of Eigen, CGAL and boost. |
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Description
Boolean operations on groups of meshes
Features:
- Easily use boolean operations (union, intersect, minus, xor) on 2 or more meshes to create new objects
- Define a complex (recursive) "tree" of operations using helper nodes, see image below
- Resolve feature eliminates intersecting faces of 2 or more meshes by adding new triangles with shared edges along intersections in all input meshes, useful e.g. for tetgen inputs
- including helpfile{s}
This is a wrapper around boolean functions, i.e. CSG Tree, in libigl by the Interactive Geometry Lab @ ETH Zurich: http://libigl.github.io/libigl/
Source Code:
- the source code for the vvvv plugin plus the c++ dll can be found in my addonpack fork: https://github.com/digitalwannabe/vvvv-sdk/tree/develop/vvvv45/addonpack/src/nodes/plugins/3d/3dConstructiveSolidGeometryTree
Licenses:
All my code is MIT where possible; always happy about credit to digitalWannabe/lichterloh All code from libigl is MPL2
Changelog:
v1.0 :
- initial release
Comments
Comments are no longer accepted.Please create a new topic in the vvvv beta forum to discuss this contribution.
don't know how to add a second image to a plugin page, so here's an example of a tree operation as mentioned above
Great!
thank you :) it's again from the lib i've shown you....
Hmmm,I get 0 output from any of the Help patches. The Boolean Geometry doesn't output anything.
@letoast let me know which version you are using and i'll check!
..this doesn't work, does it? Tried it in 35.8 x86 & 64bit. There's no output from Boolean Geometry Node, Ex9 & DX11. Same with help patches.. help!
same error on 35.18 and 35.12
seems not working anymore in recent vvvv version
I have tried to use the digital wannabe nodes, but they don't produce any output. Has anyone got them to work? Thank you