Boids 3D
Author: | Raul |
Date: | 30 Nov, 2011 |
Category: | plugin |
Credits: | Concept of code based on Craig W. Reynolds Work / implementation Raul / Read more -> http://www.red3d.com/cwr/boids |
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Description

This is a 3D flocking and steering behavior Pluging with following features:
- Simple Flocking
- Follow Target
- Arrive Target
- Flee from Enemy
- Landing
- Stay in given flocking area
- dynamic Leader selection
- sorting method for performance optimisation
- Change log:
Version 1.1
- Targets now Spreadable
- Remove Gravity
- Fix some Bugs
- Add IsLeader Output
Comments
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Awesome. Can see this being a fun one...
finally. this is great. thank you very much.
THX!!!! dd
pure awesomeness mr.raul my favourite feature is landing. finally some controlable boids implementation.
amazing! just need some nice Collarda birds and fish. thanks loads
Great, thanks a lot.
coooool
Raul this is a plug-in I was giving a lot of love to in the previous beta. Any chance of an update?
It would be cool to see that in the addons.
Could we have spreadable targets?
update coming soon...
cool, could we have a (perhaps even faster) 2D version?
+1 for 2d version
very cool. is it possible to spread the target somehow?
hi great plug thanks ¡¡
i have similar question than jannis is is posible to have multiples targets ?
hello i found a little workaround but loose some features , if you enable the landing and put the spread of targets into the LandingXYZ then you have diferent groups of creatures following diferent targets.
niiice
Thanks again for this update ! it's really amazing !
Just saw the update - nice one!!
+1 for 2D version an addonpack :)
thanks for this great plugin
is the source for this available anywhere?
excellent work!
Does anyone know how to use this so the flocks are spreadable, not just the targets? I want to have multiple distinct flocks, each with their own parameters, but spreading the input parameters seems to be ignored after the first slice. Cool plugin though!
Finally can use this for a project! Danke Paul!