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Boids 3D

Author: Raul
Date: 30 Nov, 2011
Category: plugin
Credits:

Concept of code based on Craig W. Reynolds Work / implementation Raul / Read more -> http://www.red3d.com/cwr/boids

Download

64bit

1-_FlockingBehaviour(3D).zip
07 Nov, 2012 - 15:43
Version 1.1
0-FlockingBehavior.zip
30 Nov, 2011 - 14:55
Version 1.0

Description

This is a 3D flocking and steering behavior Pluging with following features:

  • Simple Flocking
  • Follow Target
  • Arrive Target
  • Flee from Enemy
  • Landing
  • Stay in given flocking area
  • dynamic Leader selection
  • sorting method for performance optimisation
  1. Change log:

Version 1.1

  • Targets now Spreadable
  • Remove Gravity
  • Fix some Bugs
  • Add IsLeader Output

Comments

Comments are no longer accepted.
Please create a new topic in the vvvv beta forum to discuss this contribution.
everyoneishappy
30 Nov, 2011 - 15:13

Awesome. Can see this being a fun one...

aivenhoe
30 Nov, 2011 - 15:33

finally. this is great. thank you very much.

sinus
30 Nov, 2011 - 16:29

THX!!!! dd

u7angel
30 Nov, 2011 - 17:05

pure awesomeness mr.raul my favourite feature is landing. finally some controlable boids implementation.

xd_nitro
30 Nov, 2011 - 17:25

amazing! just need some nice Collarda birds and fish. thanks loads

lasal
30 Nov, 2011 - 17:47

Great, thanks a lot.

Noir
01 Dec, 2011 - 00:48

coooool

Hadasi
10 Jan, 2012 - 20:35

Raul this is a plug-in I was giving a lot of love to in the previous beta. Any chance of an update?

lasal
10 Jan, 2012 - 23:05

It would be cool to see that in the addons.

guest
26 Mar, 2012 - 19:06

Could we have spreadable targets?

Raul
29 Mar, 2012 - 12:37

update coming soon...

sebl
29 Mar, 2012 - 13:59

cool, could we have a (perhaps even faster) 2D version?

robe
29 Mar, 2012 - 14:09

+1 for 2d version

jannis
10 May, 2012 - 11:43

very cool. is it possible to spread the target somehow?

colorsound
05 Sep, 2012 - 09:27

hi great plug thanks ¡¡

i have similar question than jannis is is posible to have multiples targets ?

colorsound
05 Sep, 2012 - 10:29

hello i found a little workaround but loose some features , if you enable the landing and put the spread of targets into the LandingXYZ then you have diferent groups of creatures following diferent targets.

antokhio
05 Sep, 2012 - 19:57

niiice

pdubost
07 Nov, 2012 - 18:55

Thanks again for this update ! it's really amazing !

gaz
13 Aug, 2013 - 14:28

Just saw the update - nice one!!

motzi
26 Jun, 2014 - 12:18

+1 for 2D version an addonpack :)

thanks for this great plugin

mrboni
01 Jul, 2014 - 18:00

is the source for this available anywhere?

JT Lee
02 Apr, 2015 - 11:55

excellent work!

mediadog
20 Nov, 2017 - 22:57

Does anyone know how to use this so the flocks are spreadable, not just the targets? I want to have multiple distinct flocks, each with their own parameters, but spreading the input parameters seems to be ignored after the first slice. Cool plugin though!

tgd
29 Jul, 2021 - 19:19

Finally can use this for a project! Danke Paul!

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