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Box2D

Author: vux
Date: 05 Sep, 2017
Category: pack
Credits:

Erin Catto : http://box2d.org/ Abstract Birds

Download

32bit

0-vvvv-box2d-1.4.6-x86.zip
05 Sep, 2017 - 12:50

64bit

0-vvvv-box2d-1.4.6-x64.zip
05 Sep, 2017 - 12:50

Description

Here they are (again) Box2D nodes.

Now available as a separate pack, with 32 and 64 bits version.

Other changes from previous addonpack versions:

GetBodyDetails, GetCircles and GetPolygons are now faster, and have less GC pressure

Please note this is now installed as a standard pack.

Works with either beta 33.7, or beta 35+ (does not work with beta 34 series).

Please report issues here: https://github.com/mrvux/vvvv-Box2D/issues

Source code here : https://github.com/mrvux/vvvv-Box2D

Comments

Comments are no longer accepted.
Please create a new topic in the vvvv beta forum to discuss this contribution.
guest
05 Sep, 2017 - 13:43

Many thanks vux!

readme
11 Sep, 2017 - 12:08

Thank you for your efforts @vux!

timpernagel
21 Aug, 2018 - 13:04

Is there a way to deactivate collision for certain bodies after they are created?

tgd
21 Aug, 2018 - 13:23

@timpernagel: The shape definition nodes all have a group index pin. You can change it with UpdateShape.

timpernagel
21 Aug, 2018 - 14:20

@tgd Thanks! That did the trick. Was always wondering what this grouping is for. In my case (instantly disable all collisions) setting every shape to group -1 works perfect.

tgd
21 Aug, 2018 - 20:47

Yeah some details are not covered by the help patches. See also the official manual. Although targeting c++ programmers, it has some useful explaning parts: https://box2d.org/manual.pdf

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