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Working texture Queue fix for beta26

Author: mediadog
Date: 20 Aug, 2011
Category: module

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64bit

0-Queue (EX9.Texture Bugfix 3).v4p
20 Aug, 2011 - 17:18

Description

OK, using a value queue to manage the slice indices and a second Buffer makes this now work like a real Queue. At least it works for my use of Queue, which is as a delay for texture feedback.

New module attached.

I left the first Buffer and Buffer Indices outputs just for flexibility.

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