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Textbox (DX11)

Author: tobyk
Date: 12 Mar, 2017
Category: module
Credits:

Requires DX11 pack by the talented Mr. Vux

Download

64bit

2-Textbox (DX11) v3.zip
13 Mar, 2017 - 17:18
Adds color and render state pins
1-Textbox (DX11) v2.zip
13 Mar, 2017 - 12:35
Spreadable version
0-Textbox (DX11) v1.zip
12 Mar, 2017 - 18:51

Description

I found DX11 text a bit hard to wrangle when making GUIs because text will resize when the renderer resizes. So I made this hacky patch that undoes all of the text nodes internal logic and makes text live inside a quad transform regardless of renderer size or quad shape.

Now spreadable! TransX bug fixed

Free/Open Source/Go Crazy Made with DX11 v1.01 x64 and vvvv50beta35.2_x64

Limitations: It works best in single line mode with short strings. There is a multi line mode but it's a bit unpredictable and will sometimes break its bounds.

Comments

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Please create a new topic in the vvvv beta forum to discuss this contribution.
microdee
12 Mar, 2017 - 22:31

look at TextBlock (DX11) in mp.dx, it has similar stuff for quite some time now albeit it is not really advertised so well what's inside it.

tobyk
13 Mar, 2017 - 12:38

@microdee I will check it out. I did do some initial searching for something similar before I made this but missed your contrib. Ah well, an educational exercise at least.

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