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Spreads to/from Texture. Storage / Playback

Author: eno
Date: 08 Jun, 2011
Category: module

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0-TextureValueStorage.zip
08 Jun, 2011 - 17:53

Description

These modules store values to a texture and play back from there in 24 bit resolution.

Workaround for 8bit pipette. And if shaders dont do the job or seem too complicated.

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