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Reflections (DX11)

Author: AKa-visuals
Date: 14 Dec, 2015
Category: effect
Credits:

Nvidia, vvvv contribution by ?.

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0-reflections(DX11).zip
14 Dec, 2015 - 23:57

Description

This is a simple port from the old reflections shader from nvdia in dx9 to dx11 Dont find the link from the old contribution. Really easy to port, I just added a cubemap Post fx module to blur or apply texture fx to cubemaps, and a little cubemap library for test, to make more interesting than the simple shader.... ;) Also the "infamous teapot" that any 3d software needs. Includes fresnel reflection technique for glossy looks! A must have in my setups. Enjoy.

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Desaxismundi
17 Dec, 2015 - 03:18

Tx! Dx9 version to be found here: https://web.archive.org/web/20100613124902/[/tiki-download_file.php?fileId=1374](/tiki-download_file.php?fileId=1374)

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