post-processing: Normalize Color
Author: | unc |
Date: | 17 May, 2011 |
Category: | effect |
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Description

gets minimum and maximum lightness of the source texture, scales the color
still in beta stage
In future I'm gonna combine this one with glow effect, and maybe some others into one single uber-hdr-post-process =)
versions: 1.1 - several bugfixes + finetuning, autoGamma added
Comments
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keep them nice shaders coming! ;) looking forward to 'uber hdr'
hehe ths unc!
nice one