change log - vvvv45beta31
released on 28 08 13
general
- Error view of code editor will include error number now beta30-codeeditor-delay
- Handle of HID devices weren't properly closed in some cases device-enumerating-related-errors
- fixed crash of 64-bit-vvvv when dealing with memory intensive patches
fixed nodes
- OSCDecoder (Network) finally deals with patterns
- HIDEncode/Decode can now handle pins with equal names
- SharedMemory (Windows) works in x64 build: sharedmemory-(windows)-not-working-in-45beta30.2x64
- GlyphInfo (String) re-evaluates correctly: glyphinfo-re-evaluate-bug
- Find (String) works in 'all' mode: find-(string)-bug
- Player (EX9.Texture) fixed file extension casing issue and improved playback performance of dds files: player-(ex9.texture)-doesnt-work-with-files-created-with-ati-compressonator
- Fixed support for multiple texture coordinates in collada loader: multiple-texcoords-from-collada-not-working
- Decode (Raw Base64) didn't mark output as changed
- Reader (Raw) will use proper sharing mode now: reader-%28raw%29-doesnt-read-files-that-are-opened-by-another-programprocess
- Fixed range check error in Sort (Spreads) node
- VertexBuffer (EX9.Geometry Split) supports more color formats now (float1-4, T3DColor): mesh-split-messes-up-vertex-colors
changed nodes
- ColladaFile (EX9.Geometry) got a reload pin
- Mesh (EX9.Geometry Collada) outputs mesh name, mesh path, and material name
- Prune (XElement) now takes complete xpath expressions to generate output pins. please update your patches.
- Leap (Devices) can output gestures
- added Gesture split nodes for Leap
plugin interface
- Fixed issue with high spread counts and multi dimensional streams:unzip-%28bin%29-wrong-sorting-on-high-spreadcounts