Change Log - vvvv45beta27.1
released on 20 02 12
general
- no longer needs .net3.5SP1 installed to run, .net4 is enough
- no more troubles with "missing" nodes with plugins actually present
- if exception dialog is visible mainloop of vvvv will be stopped
fixed nodes
- CreateNode and GetPatch failed in b27
- MonitorPower (System) works again
- VideoIn (DShow9) got a problem fixed with switching between 2 drivers
- FileStream2 (DShow9) failed to run on some systems
- Finally (VVVV) now works as advertised
- Random (Value) in integermode didn't equally distribute random values
- Undistort (DShow9 OpenCV) got its Rows/Columns inputs fixed
- Substitute (Spreads) was broken if patch contained a Sift (Value) node
- Database (MySQL Network) works again
- Mesh (EX9.Geometry Join) and VertexBuffer (EX9.Geometry Join) now dont evaluate upstream graphs when apply = false and therefore are very fast in those cases. S+H and Switch tricks not needed anylonger.
- LinearFilter (Animation): fixed a bug: spread->-linearfilter-does-not-filter-linearly
- Renderer (Flash): fixed bug: which-flash-player-version
- Automata (Logic): fixed bug: automata-state-pin-problem
- Quad (SVG): fixed corner radius bug: renderer-%28svg%29-quad-%28svg%29-corner-radius
changed nodes
- added Scratching output to Timeliner that reports when the timebar is being draged
- VideoTexture (EX9.Texture): added an adapter pin, that allows you to specify on which adapter the texture should run.
new nodes
- DeleteSlice, deletes slices of a spread at the given index
plugininterface
- direct3d9 interface change: direct3d9-plugin-interface-change
- new interface IStartable, which can be used to run some initialization code when vvvv starts up / shuts down or plugin assembly gets loaded
- ISpread
and ISpread from SlimDX can now be imported by a plugin - in some circumstance IPluginDXResource.UpdateResource was called multiple times per device. this happended for example if a Renderer and an Info node were connected downstream.