Change Log - vvvv33beta8.1
released on 24 11 04
general
- c++/delphi developers: [write your own freeframe plugins](TODO INTERNALLINK:AddOns.FreeFrame) even with opencv features!
- Alt+e now removes no longer existing externals
- legacy modules no longer show up in nodelists
- screenshot of the day will also generate a thumbnail for a faster homepage
- no more restart needed when adding/removing USB/Firewire game- and videodevices
new nodes
- ScreenShot (Textures9) guess what!
- LocalInfo (Windows) for now only outputs system language
- Variance (Spectral) for statistics
- HarmonicMean (Spectral) for statistics
- RootMeanSquare (Spectral) for statistics
- Indices (Spectral) illustrates how spectral nodes work with their slices
- Trautner (FreeFrame DShow9) retrieves movement in specified areas of the image
- Contour (FreeFrame DShow9) reads contours out of images
- Port (Devices) access hardware ports (read/write). to use this node you must download the "io.dll" and place it in your /bin or system32 directory. use with caution, can do anything to your hardware, including instant blue screens, hard disc corruption etc. we used it to access the printer port.
- GameController (Devices JoyWarrior) for plug and play access to the JoyWarrior24A8-8 module
- MidiOut (DShow9) renders a midi stream to the specified device
- Mesh (Ex9.Geometry Join) creates a mesh dynamically receiving a vertexbuffer and an indexbuffer
- VertexBuffer (Ex9.Geometry Join) takes position, specular + diffuse color, texturecoordinates etc. and creates a vertexbuffer out of it; to be used in conjunction with Mesh (Ex9.Geometry Join)
- VertexBuffer (Ex9.Geometry Split) outputs the data in a vertex buffer; to be used in conjunction with GetVertexBuffer(Ex9.Geometry Mesh)
- GetVertexBuffer (Ex9.Geometry Mesh) returns the vertexbuffer of a mesh
- GetIndexBuffer (Ex9.Geometry Mesh) returns the indexbuffer of a mesh
- CreateNode (VVVV) creates and replaces nodes by given id and parentpatch
- DeleteNode (VVVV) deletes nodes by given id and parentpatch
- Text (EX9.Geometry) creates a mesh containing 3D-Text. don't use this for dynamic text, cause it's quite expensive''
changed nodes
- FreeFramePlugins can be disabled (alternative to non possible switching)
- FileStream (DShow9) now plays Quicktime and RealMedia files if you have installed quicktime & real alternative
- FileStream (DShow9) got additional Midi Output
- Window (Windows) reactivated Alpha Pin
- Self (VVVV) addidtionally outputs patch caption
- HWND, SendMessage, ShowWindow, Window now all work with numeric window handles
- AVIParser (File) fixed posterframe-time bug
- GeometricMean (Spectral) bugs fixed
- bugs concerning all Spectral Nodes fixed (play with Indices (Spectral); try to use several bins..)
- Pipet (EX9.Texture) now reports correct alpha
- MidiShortOutput (Devices): fixed bug with multiple instances
- Length (String), Change (String), Change (Value): got a fix with empty sets