Change Log - vvvv33beta4
released 30 04 03
nodes
- new: Delaunay (2d Triangle)
- new: Triangle (DX8 Indexed)
- new: Pot Node (similar to Tint but for values)
- new: Stopwatch (Animation). see module: Metronom (Animation)
- new: ShellExecute (Windows)
- new: ClientSocket (Network) and ServerSocket (Network) may be used to implement various network protocols in subpatches
- new: OSCEncoder (Network) encodes a string according to the OpenSoundControl protocol to be sent over the network (supports only TypeTags c, i and s for now. the decoder is still to come)
- changed: Tracker (Devcies AscensionFlockOfBirds) outputs readable rotation values
- improved: Tracker (Devcies AscensionFlockOfBirds) coordinate system changed, is now left handed directx like (Y goes up)
- improved: Heading, Cartesian, Polar.. should be more compatible now
- fixed: Resample (Spreads): borderright bug, linear interpolation last slice bug
- improved: Resample (Spreads): cylcic modes added
- improved: Resample (Spreads): resample has much more interpolation modes now (hermite, cosine, ..)
- Filters (LinearFilter, DeNiro, Newton, Oscillator, Damper): more stable; new: "Acceleration Out" added.
- added: outputs for AccessedDate and CreatedDate to ModificationDate (Windows)
- fixed (again): Perspective, Ortho..: Near Plane / Far Plane
- new: Vertigo (Transform) allows to keep a plane at certain distance in focus means changing the field of view (FOV) will dolly the camera position accordingly so that objects at a certain distance keep their size.
- new: MovingTriad (Transform) which allows to align an animated object on its path. see girlpowerpatch RollerCoaster.
- new: vector pins introduced; use Vector (Join), Vector (Split) to build vectors.
- several nodes are now available in Version "Vector"
- new: LookAt (Transform) see girlpowerpatch RollerCoasterLookAt
- new: Parallelepiped (Transform) see girlpowerpatch RollerCoaster
- new: vector versions of several nodes
- Attention: transform 2d, transform 3d work with center other than before; see: Rectangle (DX8 Regpoint)
modules
- new: Rectangle (DX8 Regpoint)
- new: Metronom (Animation)
- new: Swap (Spreads)
- new: TestCamera (VVVV)
- new: modules NetSend (Network Value), NetReceive (Network Value), NetSend (Network String), NetReceive (Network String)
- new: rightclick a subpatch or renderer to toggle between componentmodes Window and Hidden
- new: all patches that have a category in brackets (=modules) that are in vvvv_33betaX/modules (or any subdirectory) are now included in nodelists
- changed: Camera (Transform Softimage) easier
general
- fixed: Flashing primitives bug when changing priority
- improved: links to IOBox (Node) more stable
- improved: patchclasses are now saved via their absolut path. all open patches with the same path are now really the same
- improved: the mousewheel now works in pulldowns.
GDI
- improved: Matrix Viewport Transformation added. (try to view GDI with camera) Viewport ranges (-1,-1)..(1,1) from now on