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Change Log - vvvv33beta11

released on 28 07 06

general

  • Unicode support - you will now be able to render all unicode characters and work with UTF-8 strings
  • you can now personalize vvvvs splash screen or omit it at all. you guess how!
  • the root-patch now only asks for being saved when you first have manually saved it once.

bug fixes

  • bug in graph fixed. sometimes values were flowing without connection or values were not transmitted on a link
  • Styx (Windows) now finds its .dll
  • no more accessviolation while an effect cannot be compiled
  • ViewFrustumCulling (EX9.Geometry Mesh) now deals with spreads correctly
  • BoundingBox (EX9.Geometry Mesh): fixed memory leak and CenterAll Output
  • Text (EX9.Geometry Mesh) now correctly reports changed status

changed nodes

  • OSCEncoder (Network) is now spreadable and can encode to bundles
  • OSCDecoder now copes with concatenated OSC messages (even if they are not bundled)
  • IOBox(String) you now can paste UTF8-encoded strings into the iobox and it displays UTF8-encoded strings and control characters (#0..#32 and #127)
  • Length(String) now can deal with UTF8-encoded strings
  • Split(String) now can handle UTF8-encoded strings
  • Text(GDI) now can render UTF8-encoded strings
  • Typospread(Spreads) now can cope with UTF8-encoded strings
  • Ord(String) now can convert hexadecimal strings to numerical values
  • FileStream (DShow9) also now supports Quicktime Alternative >= 1.71

new nodes

  • GlyphInfo(String) tells if a given character is defined in the chosen font and outputs the width of the character corresponding to the chosen font(size)
  • TextMetrics(String) outputs certain textmetrics of a chosen font
  • Improve this Doc

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