addons change log 45beta33-01
released on 02 09 2014
new nodes
- PolygonEditor (2d): create Polygons and edit them via Mouse and Keyboard interaction. Used in and initially developed for badmapper.
changed nodes
- Camera (Transform Orbit) now has "reset state" - controlled by input pins until any of its hotkeys are pressed, analogous to Camera (Transform Softimage)
- Updated HTMLTexture node to use CEF 3.1750.1738 - see htmltexture-node-using-cef-3-now
- The node is now finally available in 64 bit.
- The node will spawn processes in background (like chrome does) which do the rendering, javascript etc.
- CEF can be configured through command line arguments to vvvv.exe - a general overview can be found here: http://peter.sh/experiments/chromium-command-line-switches/ - not all working though
- Changed default value of BaseUrl pin:
- New default is empty string in which case the node will use the local patch path as base URL.
- The node will also append a trailing slash to base URLs using the file:// scheme as described here: /forum-alpha/64bit-htmltexture%28string%29-relative-local-paths-command-lines
- The node is able to automatically set the size of its texture if width or height is set to zero.
- The node will hold on to previously computed values and the IsLoading output will stay true as long as
- CEF reports that it is loading content
- DOM was not retrieved yet
- Auto-size is enabled and document size wasn't retrieved yet
- A texture is in a dirty state
fixed nodes
- Twirl (EX9.Texture Filter) was mistakenly spreaded inside, causing slowdown; fixed now
- Mesh (EX9.Geometry Join Subset) now handles 32bit indexbuffers
- HTMLTexture (EX9.Texture)
- htmltexture-bug-(possibly-some-event-wrongly-handled) not crashing anymore.
- Fixed DOM issues with XML namespaces.