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    addons change log 45beta33-01

    released on 02 09 2014

    new nodes

    • PolygonEditor (2d): create Polygons and edit them via Mouse and Keyboard interaction. Used in and initially developed for badmapper.

    changed nodes

    • Camera (Transform Orbit) now has "reset state" - controlled by input pins until any of its hotkeys are pressed, analogous to Camera (Transform Softimage)
    • Updated HTMLTexture node to use CEF 3.1750.1738 - see htmltexture-node-using-cef-3-now
      • The node is now finally available in 64 bit.
      • The node will spawn processes in background (like chrome does) which do the rendering, javascript etc.
      • CEF can be configured through command line arguments to vvvv.exe - a general overview can be found here: http://peter.sh/experiments/chromium-command-line-switches/ - not all working though
      • Changed default value of BaseUrl pin:
      • New default is empty string in which case the node will use the local patch path as base URL.
      • The node will also append a trailing slash to base URLs using the file:// scheme as described here: /forum-alpha/64bit-htmltexture%28string%29-relative-local-paths-command-lines
      • The node is able to automatically set the size of its texture if width or height is set to zero.
      • The node will hold on to previously computed values and the IsLoading output will stay true as long as
      • CEF reports that it is loading content
      • DOM was not retrieved yet
      • Auto-size is enabled and document size wasn't retrieved yet
      • A texture is in a dirty state

    fixed nodes

    • Twirl (EX9.Texture Filter) was mistakenly spreaded inside, causing slowdown; fixed now
    • Mesh (EX9.Geometry Join Subset) now handles 32bit indexbuffers
    • HTMLTexture (EX9.Texture)
      • htmltexture-bug-(possibly-some-event-wrongly-handled) not crashing anymore.
      • Fixed DOM issues with XML namespaces.
    • Improve this Doc

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